Welcome to Kawan—our vibrant community of data heads and storytellers. We’re all about improving data literacy and sharing nuanced stories about Asia. Come hang!
In design school, I was taught very western-centric design theories. This made me think about other design conventions, especially ones that speak to my heritage.
In this article, we detail the thought process behind our latest story about the world’s reliance on Asia’s transition minerals. We go through the reasoning behind how we designed and presented the piece, in a way that would be accessible and educational for the layperson audience.
I’m almost 3 months into my internship. Currently I’m writing a story about spicy food; specifically about chilies in Asia. The main thing…
Today we chat with Zafirah, who in her short time with Konti has produced a slew of awesome stories on sex trafficking, racism against…
A few weeks ago, the Kontinentalist team published our narrative-based game, Hell’s Apprentice, based on the Buddhist-Taoist folklore of…
Embracing uncertainty and life’s surprises is a large part of growing up. Even then, making a game about hell two months out of university…
Kontinentalist created our first-ever narrative game, Hell’s Apprentice, based on the Buddhist-Taoist folklore of the eighteen levels of…
It’s cliché, but we learn from our interns as much as they (hopefully) learn from us. One such was Avel, a design intern with us during…
With a bonus peek into our writers’ dietary habits.
Hey Hiang Ling! Tell us a little bit about what you do in Konti.
One of my work goals of 2020 is to work with Mapbox GL JS and Scrollama JS to create a decent scrolly-driven map. Born to fly: The life…